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On Thu, 13 Jan 2000 23:43:50 -0600, GrimDude wrote:
>Nope.
>
>I have used this technique since the introduction of the mesh object.
>
>#declare Ball = mesh { smooth_triangle.... }
>
>difference {
> object { Ball }
> object { box ... } }
>
>This worked in the official release, in SuperPov, but not with MegaPov. :(
>
>Actually, it still works. There are, however, extraneous objects showing up.
It shouldn't work in any of them, with the possible exception of MegaPOV.
Parts of the box that are properly inside the ball should still show up.
If it did work, it was a lucky coincidence.
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
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