Micha Riser wrote:
> I have written some pov-macros which calculate the edge points of
> triangle and writes these to an pov include file. Each triangle has a
> different color. Now I want pov to write this triangle data into such a
> format that it can easily imported by 3DS. What's the easiest way to do
> that?
If you have a union of triangles (not a mesh, and no smoothing information)
in pov syntax you can use Crossroads to convert it to other formats. This
is one of the few official occurences of POV-to-other-formats conversion.
I'm not sure about the colors though.
G.
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