POV-Ray : Newsgroups : povray.general : JPEG to texture : Re: JPEG to texture Server Time
10 Aug 2024 15:19:58 EDT (-0400)
  Re: JPEG to texture  
From: Spider
Date: 11 Jan 2000 12:59:58
Message: <387B326E.1CA077B@bahnhof.se>
Matt Giwer wrote:
> 
> TonyB wrote:
> 
> > >For those cases where you have an image in jpeg and no other form,
> > >converting it to a non-lossy format like TGA doesn't restore what was
> > >lost.  So Ross' situation is one example of where it might be useful for
> > >textures.
> >
> > Exactly my point. Most of the textures on the 'net are JPEG (AFAIK), so you
> > could just download them and use them directly, and programs like 3DS2POV
> > wouldn't have to convert the textures to other formats for you, making the
> > conversion faster and easier.
> 
>     Lets not run down jpeg without qualifications. Depending on the image and
> how it was saved the loss might not be noticable.
> 
>     In other words, don't throw away what might be useful until you have tried
> it.


Exactely my pointelly . or something.
Well, the new JPEG2000 standard look really promising, and also supports
lossless(!) compression. just a side point, I know, I know, but it would
still be a very nice thing to have that support in POV (output to jpeg
lossless, input from any jpeg) (no, I don't want lossy compression out
of POV, that would also increase the amount of beginner level questions
about why the image looks so bad (aso aso))

Well. there was a link in /. this month, didn't bookmark it though....



-- 
//Spider    --  [ spider@bahnhof.se ]-[ http://darkmere.wanfear.com/ ]
And the devil in black dress watches over
    My guardian angel walks away
Life is short and love is always over in the morning
    Black wind come carry me far away
            --"Sisters of Mercy" -- "Temple Of Love"


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