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John VanSickle wrote:
>
> That time off before I have to start on the next Rusty animation is
> coming in handy...
>
> To facilitate the Subdivision Surface Suite--and because not even the
> best shareware modeler for POV-Ray has it--I am writing a triangle
> mesh
> modeler for POV-Ray.
>
> In QuickBasic.
>
> It's about 90% done (I just need to rotate the views, add the ability
> to read and write PCM files, and it'll be done).
>
> Regards,
> John
> --
> ICQ: 46085459
You are very brave, sir.
Remco
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