I figured its fairly descriptive.. but i won't get any
marketing awards heheh. Also since it looks like
someone out there maybe making a camera pigment i've
updated the syntax (took out the angle keyword)
pigment{
render
[filter FLOAT]
[transmit FLOAT]
[flatten]
[warps and translations]
}
I decided on that cause i realized that
I can fake a camera pigment by using
the warps i added at Ron's request over
a year ago.. and get rid of the messy angle
code i was thinking of adding. and replacing
it with some messy macros i'll
post later =}
--
Matthew Corey Brown XenoArch
mcb### [at] xenoarchcom http://www.xenoarch.com
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