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This is a very clever idea.
However, it will only work for certain locations of the camera. You can't
tesselate complicated objects with this trace() method, only parts that are
visible from certain places.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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