POV-Ray : Newsgroups : povray.unofficial.patches : megapatch 0.3 texture map bug? : Re: megapatch 0.3 texture map bug? Server Time
2 Nov 2024 07:25:14 EDT (-0400)
  Re: megapatch 0.3 texture map bug?  
From: PoD
Date: 10 Jan 2000 09:46:19
Message: <3879F0AC.C4EA43B0@merlin.net.au>
Nathan Kopp wrote:
> 
> I don't see anything wrong when I render it (with my Windows compile), but
> maybe I'm not looking for the right thing.  What exactly do you mean by "the
> eye-ray gets rotated"?  Pictures in p.b.i or binaries.programming might
> help.
> 
> -Nathan
> 
> PoD <pod### [at] merlinnetau> wrote...
> > This is the weirdest bug I've seen yet.
> >
> > I'm using Mark Gordon's Unix port of MegaPatch 0.3.
> > If I animate the attached file, it appears that the
> > eye-ray gets rotated with the sphere ?!?!
> >
> > Bizarre looking effect but not quite what I wanted ;^)
> >
> > Anyhow, is this bug known/fixed/unique to the unix port?
> > I haven't looked at the source yet, I figured that I might as
> > well see what folks have to say.
> >
> > Cheers, PoD.

I mean that the specular highlight, shading and reflections
rotate when the sphere is rotated.

I'll post a picture of a 4 frame animation in p.b.i
I'll also get the source from your site and try that.

Cheers, PoD.


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