How "should" an isosurface respond when there is an undefined region of
space?
I just ran something like
function{noise3d(x^0.5/constant , y/constant , z/constant}
. The result is symmetric about the x-axis!
Is this an algorithm mistake?
Did pov just uncover a great secret of mathematics: all this fuss over
the square root of negative numbers was a tempest in a teapot??
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