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>For those cases where you have an image in jpeg and no other form,
>converting it to a non-lossy format like TGA doesn't restore what was
>lost. So Ross' situation is one example of where it might be useful for
>textures.
Exactly my point. Most of the textures on the 'net are JPEG (AFAIK), so you
could just download them and use them directly, and programs like 3DS2POV
wouldn't have to convert the textures to other formats for you, making the
conversion faster and easier.
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