> My idea was that if the ray shot from the first pixel doesn't hit
> anything, then the first pixel of the image is taken, and so on. This
> regardless of the position of the camera.
Sounds like an application for a RenderMan imager shader. Groan.
Unfortunately, I don't think POV-Ray has anything like that.
Sounds like you'll have to composite post-render to get that
effect.
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