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mr.art <mr.### [at] gcinet> wrote:
: sky_sphere takes a pigment. A pigment can use an image map. And an
: image_map can use map_type 1.
: sky_sphere { pigment { image_map {png "I:\Images\earth.png " map_type
: 1}}}
It's not the same thing.
My idea was that if the ray shot from the first pixel doesn't hit
anything, then the first pixel of the image is taken, and so on. This
regardless of the position of the camera.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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