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Q0 has always been adequate for me
Chris Huff wrote:
> In article <38676743.40549E0C@usit.net>, sma### [at] usit net wrote:
>
> > When generating animations, it's extremely helpful to be able
> > to render a very fast, very low-quality version of the images
> > to check for object motion and the like. I know thatPOV-Ray
> > has the Q switch to lower quality by removing expensive
> > calculations, but I'd like to see a mode where it just
> > renders wireframes of the objects involved. This would probably
> > be even faster and would serve the purpose. Perhaps the +Q0
> > setting (which is already a duplicate of +Q1) could be re-
> > defined to turn on wireframe display.
>
> Well, because POV renders mathematical shapes instead of meshes, this
> would not be easy. How would you reduce a julia fractal to a wireframe?
> Or an isosurface? You would have to add code for every shape, and this
> would also make adding new shapes harder. And from what I have heard,
> the CSG code for the wireframe will be much more difficult to write.
>
> --
> Chris Huff
> e-mail: chr### [at] yahoo com
> Web page: http://chrishuff.dhs.org/
--
Bryan Valencia
Software Services - Making Windows Scream
http://www.209software.com
mailto:bry### [at] 209software com
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