|
|
Phil Clute <pcl### [at] tiacnet> wrote in message 38682B6B.D0EE765F@tiac.net...
> I assume your using Mr. Colefax's Autoclock.mcr.
>
> Try something like this:
>
> #include "AutoClck.mcr"
>
> #declare MyCamera = <0,0,0>;
> Declare_From(MyCamera,0)Declare_To_Using(MyCamera,.5,<-3.0,1.5,-6>,"S")
> Declare_To(MyCamera,1,<3,4,10>)
>
>
> camera
> {
> location <0,2,-10>
> look_at <MyCamera.x, MyCamera.y, MyCamera.z>
> }
>
>
> My example isn't real impressive but it should work.
Thanks!!
It does work!
> In case you haven't checked it out here's a cool tutorial that will
> help you learn about the Autoclock.mcr .
> http://www.puzzlecraft.com/cm/ClockMod.html
>
I read it, but I still haven't find anything concernig "look_at".
Cheers
Domenico
Post a reply to this message
|
|