POV-Ray : Newsgroups : povray.general : Calculating normals : Re: Calculating normals Server Time
10 Aug 2024 11:27:32 EDT (-0400)
  Re: Calculating normals  
From: Remco de Korte
Date: 1 Jan 2000 11:04:00
Message: <386E24EA.E3413CC1@xs4all.nl>
Nieminen Juha wrote:
> 
> Remco de Korte <rem### [at] xs4allnl> wrote:
> : Thanks for yor help anyway, it might still do the trick (I know how
> to
> : calculate vcross, I'm not too sure about vnormalize for
> 3D-vectors...)
> 
>   Normalizing a 3D-vector is exactly like normalizing a 2D-vector:
> Divide its
> components by the length of the vector.
> 
> --

I think I confused terms here.
I know how to normalize a vector (as you describe), i _don't_ know hot
to calculate VCROSS (I mistook it for caclulating the average).
So, again: how to calculate a normal?

Remco


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