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Nieminen Juha wrote:
>
> Remco de Korte <rem### [at] xs4allnl> wrote:
> : Thanks for yor help anyway, it might still do the trick (I know how
> to
> : calculate vcross, I'm not too sure about vnormalize for
> 3D-vectors...)
>
> Normalizing a 3D-vector is exactly like normalizing a 2D-vector:
> Divide its
> components by the length of the vector.
>
> --
I think I confused terms here.
I know how to normalize a vector (as you describe), i _don't_ know hot
to calculate VCROSS (I mistook it for caclulating the average).
So, again: how to calculate a normal?
Remco
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