I have also written a bezier macro that makes 3d splines. It can handle joining
splines together and there is a simple trick to
making the timing work out. I can send it to you, but I'm afraid I haven't finished
the documentation for it.
msk### [at] msn com wrote:
> Can someone tell me how to create a 3D (cubic) spline from a list of points in it?
Specificaly, I want to be able to animate the
> camera's position in a smooth manner by giving a list of points that it should
travel through in order. Points that are closer
> together should make it travel more slowly. Does my question even make sense? If
anyone can help here, thanks in advance.
>
> -Slime
--
Josh English
eng### [at] spiritone com
ICQ: 1946299
"Stress is when you wake up screaming and realize you haven't fallen asleep yet."
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