POV-Ray : Newsgroups : povray.animations : How to animate "look_at"? : Re: How to animate "look_at"? Server Time
28 Jul 2024 14:34:38 EDT (-0400)
  Re: How to animate "look_at"?  
From: Nieminen Juha
Date: 28 Dec 1999 14:01:15
Message: <386908fb@news.povray.org>
Phil Clute <pcl### [at] tiacnet> wrote:

:   look_at  <MyCamera.x, MyCamera.y, MyCamera.z>

  Why this and not just:

    look_at MyCamera

?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.