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Xplo Eristotle wrote:
>
> Dunno if this has been asked before, but...
>
> Does anyone out there know if POV-Ray is capable of producing
> mathematically accurate water? With the stuff in the MegaPatch, there
> would seem to be enough tricks to do it (with the exception of some
> better "wave" normals, but an isosurface might be better for that
> anyway.. I don't know), but I don't know if there's something missing,
> or what the numbers would be.
How are you defining "mathematically accurate water"? Rolling waves?
Crashing waves? Caustics? Godrays? Fluid dynamics?
-Mark Gordon
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