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Nathan Kopp <Nat### [at] koppcom> wrote:
: The smooth_color_triangle patch uses a single color value for each point.
Isn't it possible to specify a complete pigment (or even texture) for
each point? If not, shouldn't it be modified to support them?
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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