>The water has a filtering transparency.Transmit turned out worse that
filter.
>What did Nathan do to it?
Search me. I just mentioned it because I think that he said he changed the
way that they work. Normally they both work the same, but now filter
actually filters. But I think that was in layered textures. Oh, I don't
know. Anyone?
PS: How is the isosurface list coming along? Send it to me and I might
consider rendering a batch of 'em for you. We could distribute the project.
=)
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