Tim Riley wrote:
> Whatever happened to the patches that were incorporated in TMPOV
> (Twyst's compilation)? One function I miss is hf_height_at() for
> placing objects on a heightfield. As far as I can tell, there isn't
> anything comparable in MegaPOV.
I think I'll answer my own question. I was digging through the sample
scenes and came across one named hf_height_at.pov (or something
similar) and lo and behold, hf_height_at is part of megapov, although
it isn't covered in the documentation. Oh joy. I can now populate
my heightfields.
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