POV-Ray : Newsgroups : povray.unofficial.patches : Reflection! ~ inconsistancies among patches (and a bug?) : Re: Reflection! ~ inconsistancies among patches (and a bug?) Server Time
2 Nov 2024 09:18:53 EDT (-0400)
  Re: Reflection! ~ inconsistancies among patches (and a bug?)  
From: SamuelT 
Date: 19 Dec 1999 20:29:56
Message: <385D885F.ADFA5B94@aol.com>
Okay, I'll post a scene to scene.files

Nathan Kopp wrote:

> Please post a scene that shows this.
> -Nathan
>
> SamuelT. <STB### [at] aolcom> wrote...
> >     Hello. I have noticed that angle-dependent reflection works
> > differently in Megapov than it does in Superpatch. All I want to do is
> > make some water that has a.d. reflection, reflecting like a mirror at
> > the horizon, and reflecting only slightly in the foreground. I'm not
> > getting this though; I'm getting a *bright* reflection instead. It seems
> > to me it shouldn't be this way. Is it a bug of bad calculations?
> >     I'm getting similar problems in both patches, except in the new
> > Megapov, objects cast shadows on the totally transparent water surface.

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.