POV-Ray : Newsgroups : povray.advanced-users : Motion Blur Question... : Re: Motion Blur Question... Server Time
2 Nov 2024 09:19:43 EDT (-0400)
  Re: Motion Blur Question...  
From: Colin Doncaster
Date: 19 Dec 1999 14:55:33
Message: <385D3B1F.9F09B848@bentanimation.com>
Hmm, I beleive jittering the motion blur sample is the actual defacto way
of handling motion blur so a minimal sample amount is needed, at least in a
distributed raytracer.  (is POV a distributed ray tracer?)  Jittering the ray
(or sample) is what gives you the blurred reflections and refractions, soft
shadows, DOF etc.. ( 262 and 265 in Andvanced Animation and Rendering
Techniques - Mark and Alan Watt).

    C.

Nieminen Juha wrote:

>   I think that jittering will make it look grainy and so even worse.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/

--
Colin Doncaster
Bent Animation Inc.
"I can't make a cow, I can only make sausage." - Tim Schafer


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