POV-Ray : Newsgroups : povray.advanced-users : WAAH! Math help please!!!!! : WAAH! Math help please!!!!! Server Time
2 Nov 2024 09:18:14 EDT (-0400)
  WAAH! Math help please!!!!!  
From: David Fontaine
Date: 19 Dec 1999 15:15:39
Message: <385D3AF4.827CE694@isd.net>
I need a shape formed by sweeping an arc around the axis going through
it's endpoints, in *standard* POV. With an isosurface, I can use the
torus equation (sqrt(x^2+z^2)+Major)^2+y^2-Minor^2=0, but when I expand
this to a quartic for normal POV it's a full torus instead of just the
arc sweep. See my post in p.b.i for the pics of the two different
methods.

--
http://thunder.prohosting.com/~davidf/
___     ______________________________
 | \     |_        <lfo### [at] isdnet>
 |_/avid |ontaine      <ICQ 55354965>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.