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Simon de Vet wrote:
>
> I present, for your enjoyment, the single dumbest method of creating a
> rounded cube.
Dumb is as dumb does...
This gives a little larger corner/edge radius -
isosurface {
function { sin(x^30)+sin(y^30)+sin(z^30) }
threshold 1
}
--
Wishing you Seasons Greetings, A Merry Christmas, and A Happy New Year !
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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