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Mick Hazelgrove wrote:
> fog {distance 950 rgbf <7,9,10,.25>/7.5 fog_type 2 fog_offset 200 fog_alt 1
> turbulence .75}
Have you tried it with the fog turned off. I have had problems in the past
with fog interfering with a media container and the media inside. Problem
is that fog will enter a hollow container and I know of no way around this
problem.
I can't test your code right now as I am working on something else at
the moment.
--
Wishing you Seasons Greetings, A Merry Christmas, and A Happy New Year !
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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