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Hi,
I'm having a problem trying to render large autamatically generated pov
files. These are representations of a surface built up from thousands
of individual triangles. A sample entry would be....
colored_smooth_triangle (
<-10.304373,-12.849998,-6.025000>, <-0.526939,0.609252,-0.592577>, rgbt
<0.470588,0.470588,1.000000,0.000000>,
<-9.650002,-12.315180,-6.025000>, <-0.583489,0.698051,-0.415048>, rgbt
<0.760784,0.760784,1.000000,0.000000>,
<-9.858542,-12.849998,-6.775000>, <-0.732888,0.622233,-0.275139>, rgbt
<0.760784,0.760784,1.000000,0.000000>
)
Unfortunately, POV doesn't seem to like this size of file (about 6Mb
upwards!), and will crash whilst parsing the file with an error saying
it is unable to allocate sufficient memory when creating bounding slabs.
Is there anything I can do to increase my chances of getting these to
parse without errors?? I already have 128Mb RAM and that won't parse a
6Mb .pov file - some of my files are >100Mb!!, so I suspect that just
adding more RAM won't completely cure it. I have plenty of HDD space so
I can give it all the virtual memory it could need, if that is any use.
Is this just the sort of file that POV hates and I should find another
way to get these pictures??
Any and all advice is welcome
Many thanks
Simon
--
Simon Andrews
BBSRC Bioscience IT Services
e.mail: sim### [at] bbsrcacuk
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