POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov 0.2 and demos : Re: MegaPov 0.2 and demos Server Time
2 Nov 2024 09:18:12 EDT (-0400)
  Re: MegaPov 0.2 and demos  
From: Carl Bartels
Date: 13 Dec 1999 09:54:57
Message: <385508BF.527D0A9E@bravo435.chem.mcgill.ca>
Actually, I was using my own compile at the time (under Linux).  I get
similar results with Marks version, I just hadn't had a chance to play
with it yet at that point last night.  The difference between the
behavior of my compile and Marks is that his kindly dumps core while
mine just sits there all locked up with the image half rendered (kill -9
is the only way to stop it.) I've found a few more test images that
it'll do this for, including the chess2 image that comes with the
official distribution (I figured I'd check to see if the traditional
images still worked.)

Mark Gordon wrote:
> 
> Nathan Kopp wrote:
> >
> > Strange.  I just rendered it with no problems.  How widespread is this
> > problem?  I'll upload the EXE again (the EXE that I just used to
> > successfully render the scene).
> 
> Carl is using a Linux version.  I'm not sure if he's using the one he
> made himself or mine.  Mine is dumping core for me in this file.  I
> suspect some of the existing code has previously undiagnosed platform
> dependencies that I haven't chased down yet.  I'll see what I can find
> out.
> 
> -Mark Gordon

-- 
Carl Bartels, Department of Chemsitry, Mcgill University, to reply to
me,
just kill a and 5 from the email name, Montreal, QC, cAnAdA


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