POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov radiosity slow down, and degenerate triangles? : Re: MegaPov NEXT radiosity bug... Server Time
2 Nov 2024 09:21:02 EDT (-0400)
  Re: MegaPov NEXT radiosity bug...  
From: omniVERSE
Date: 12 Dec 1999 16:07:06
Message: <38540e7a@news.povray.org>
It was said to probably have bugs, and you just pointed out a couple
spectacular ones there looks like, if it is indeed error.  Are you following
the new instructions on using radiosity now with MegaPOV?  In the
radiosit.htm file...

Bob

"Paul Blaszczyk" <3d### [at] alpharayde> wrote in message
news:3853FBD8.1E04E819@alpharay.de...
>
> Hi,
>
> i've rendered yestarday my old scene, and noticed, that MegaPOV do not
rendered
> the light on the wall.
> See:   http://www.povstudio.de/radiosity_bug.jpg  ->  upper: UV-POV 6.0
> lower:  MegaPOV)
>
> And thats right:   MegaPOV renders a little bit slower than UV-POV  (about
1:10
> min. wiht MegaPOV and with UV-POV 6.0 about 1 min.).
>
> And the bug from UV-POV 6.2 (holes in the wall) comes back after some
renderings
> with MegaPOV...  (http://www.povstudio.de/radiosity_uvpov2.jpg  -> this is
the
> UV-POV 6.2 rendering...look at the right wall).
>
> Bye
>   Paul
>
> Homepage:    http://www.alpharay.de
>


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