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Nathan,
Great job on this significant release!
I have run into a few strange anomolies, though. First off, the radiosity
is far slower then SuperPatch 3.02. Second, even though the mesh problem has
been fixed, I now see strange triangles appearing where clips or bounds have
been used. However, my tests without radiosity tend to reproduce scenes as
they *used* to appear with radiosity on.
I would post a scene, or source, but most of what I have been doing are
very large mesh objects (on the order of 4Megs+). I will strip out my models
and retry, but I found this so curious I had to post.
Have you seen any of these problems elsewhere?
--
GrimDude
gri### [at] isonet
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