Fabian Brau <fab### [at] umhacbe> wrote...
> Hello Ken,
>
> I know this. But here is the "problem" : when you render a scene
> with 1) official version of Povray 2) UVpov6.2 3) Megapov,
> you obtain 3 differents images for the normals!
> I thought (and I think) that the bug for the normal was completly
> corrected in UVpov6.2 so I ask if it is normal that UVpov6.2 and
> MegaPov 0.1 give different result for normals.
>
I _thought_ I had it totally fixed in UVPov 6.2, but I did not. Sorry.
This time it is really fixed (I've done a number of tests).
-Nathan
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