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Nathan Kopp wrote:
>
> I consider this a bug. An unintended limitation, technically. It's easy
> enough (by adding 6 lines of code) to allow all warps (including turbulence
> warps) to be applied to textures using texture{texturename modfiers}.
> Currently, only transformations can be applied. We probably never want to
> allow just plain 'turbulence', but putting turbulence in a warp is easy to
> do and should be allowed.
>
> -Nathan
What problems would be caused if a plain 'turbulence' where allowed ?
It worked nicely in v2.2 and in fact it is still allowed if you use
the #version directive. It seems it is more of an ommision rather
than an intended limitation.
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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