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I was wondering if it was possible to make, say, a hexagon from an
isosurface. I can't seem to figure out a good way to make anything but
cubic objects. No matter how complex an object may seem , deep down it
is within cubic guidelines. Is there any way to make objects that use
the 360 degree model, to make seven-sided and higher polygons? If not,
can it be implemented in future versions of the isosurface? Thanks in
advance.
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit the still unfinished isosurface tutorial:
http://members.aol.com/stbenge
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