POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov and Normals : Re: MegaPov and Normals Server Time
2 Nov 2024 09:18:02 EDT (-0400)
  Re: MegaPov and Normals  
From: Ken
Date: 10 Dec 1999 05:14:54
Message: <3850D27A.568214E@pcabell.net>
Fabian Brau wrote:
> 
> Hello,
> 
> Before to post a message with some images I just want to know
> if it is normal that uvpov 6.2 and winMagePov 0.1 give different
> results for the normal of a texture? If not, I will post two images
> and the code.
> 
> Fabian.

There is a bug in the official version of POV-Ray related to scaling
normals. Nathan fixed this bug for this new release of MegaPov.

See the bug reports group for details of the normal scaling bug.

-- 
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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