POV-Ray : Newsgroups : povray.animations : Parsing scene files in an animation : Re: Parsing scene files in an animation Server Time
28 Jul 2024 14:27:15 EDT (-0400)
  Re: Parsing scene files in an animation  
From: Nathan Kopp
Date: 9 Dec 1999 23:57:10
Message: <38508826@news.povray.org>
Good news.  Go grab my latest compile (now called MegaPov).  I includes both
persistent variables and persistent scene objects.

http://nathan.kopp.com/patched.htm

-Nathan

Jon S. Berndt <jsb### [at] hal-pcorg> wrote...
> Is there a way to get at least parts of a scene which do not change to be
> parsed only one time as an animation is being generated? I have one object
> which is 80000 triangles and parsing that each time is a big time killer.
It
> never changes, just translates, so it's safe to use a "stale" version each
> frame.
>
> Jon
>
>


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