Good news. Go grab my latest compile (now called MegaPov). I includes both
persistent variables and persistent scene objects.
http://nathan.kopp.com/patched.htm
-Nathan
Jon S. Berndt <jsb### [at] hal-pc org> wrote...
> Is there a way to get at least parts of a scene which do not change to be
> parsed only one time as an animation is being generated? I have one object
> which is 80000 triangles and parsing that each time is a big time killer.
It
> never changes, just translates, so it's safe to use a "stale" version each
> frame.
>
> Jon
>
>
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