POV-Ray : Newsgroups : povray.general : Rendering speed : Rendering speed Server Time
10 Aug 2024 15:25:43 EDT (-0400)
  Rendering speed  
From: Jon Berndt
Date: 6 Dec 1999 00:50:08
Message: <384b4e90@news.povray.org>
In the recent rendering I did of ST:Voyager (see povray.binaries.images) I
noticed something interesting. The Voyager model (Jorg Gerlach's excellent
model) converted from 3DS format has about 80000 triangles. On a Windows box
I with an AMD K-6 II 3D and 64 MB of RAM I can get this to render only if I
shut down my machine, close everything unecessary down, and then it will
only render the scene three or four times before memory becomes so
fragmented and un-freed that I get strange memory errors and have to shut
down again.

However, if I run using the command line under Linux, I can run and run and
run. My Linux box is an AMD K6 with 64 MB RAM also. On the Linux box I can
also hit Ctrl-C and shut down immediately. If I select the Stop button in
the POV-Ray "IDE" on Windows I get disk thrashing for about ten minutes
before I can go back and try again. Note that I have about 75 MB swap space
(preallocated and static) on the Windows box and 64 MB swap space set up on
the Linux box.

Just thought you'd be interested.

Jon

====================================================
Jon & Frances Berndt
email: jsb### [at] hal-pcorg, fan### [at] hal-pcorg
WWW: http://www.hal-pc.org/~jsb
League City, TX
====================================================


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