Sybs ALHABSHI wrote:
>
> I'm trying to find the formula and explanation about normals for smooth
> triangles. All info is helpful thanks.
Try Warp's mesh smoothing utility. It is made specificaly for POV-Ray
plus the docs give a good explaination of triangle smoothing.
http://www.students.tut.fi/~warp/PovUtils/
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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