> Btw, I know nothing of programming in here. I had only done my own "in-pov"
> tests of motion blur and found the need to either csg difference or tone the
> texture color down while a object moves.
> I'll let you all continue now and leave you with it ; )
This won't matter. If averaging multiple images, colors will be weighted
as well. Imagine photographic film exposed multiple of times with object
slightly moved. You would need to adjust exposure-time for every
exposure.
Take a peek at:
http://www.student.hig.se/~kp97gbc/computer_graphics/pool_800x600.html
There is one off my studies of POV motion blur using makro-jittered
objects.
It works, believe me ;)
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