"Matt Giwer" <mgi### [at] giwersworld org> wrote :
>
> What does "behind" mean in 3D modeling?
>
On the other side of the object from the camera.
> Or is that the problem?
> Making all the objects do this regardless of point of view?
Right. I had a scene where the text would be passing across some phong
on colors and then into black and I wanted to be able to see it all the
time.
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