POV-Ray : Newsgroups : povray.general : Morphing... : Re: Morphing... Server Time
10 Aug 2024 15:16:32 EDT (-0400)
  Re: Morphing...  
From: Ken
Date: 28 Nov 1999 16:07:52
Message: <38419931.B5E7C198@pacbell.net>
Karl Pelzer wrote:
> 
> Ken wrote:
> >
> > "Martin T. Thoma" wrote:
> >
> > > Okay, antoher question for special-effects: Are there any Morphing-tools
> > > available ?
> >
> > There are none that I am aware of. Chris Colefax has this on his list of
> > possible future include file projects but he has released nothing to the
> > public that I am aware of. There are of course many 3rd party morphing
> > programs you could try using for a final image using post processing.

 
> Chris Colefax is the key! I'm not sure which of his macros and includes
> does morphing, but I've seen in one of their accompanying examples a
> sphere morphing into a torus. I did some texture morphing with the
> Clockmod macro.
> 
> Karl

Chris usualy is the key where such things as these are concerned :)

It is part of the compressed mesh macro include file but is limited to
triangle based object only i.e. it will not work on any of POV-Ray's
standard primitives other than a triangle mesh that has been properly
processed.

-- 
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.