POV-Ray : Newsgroups : povray.programming : Re: Motion Blurring : Re: Toughts about implementing motion-blur in POV-Ray... Server Time
2 May 2024 14:48:52 EDT (-0400)
  Re: Toughts about implementing motion-blur in POV-Ray...  
From: Jon A  Cruz
Date: 27 Nov 1999 11:39:25
Message: <3840097A.69E968@geocities.com>
Goran Begicevic wrote:

> Motivated by previous post on this group, i did some thinking on how top
> implement motion-blur in POV-Ray most efficiently. I came to following
> conclusions:
>
> To be able to render motion blur, POV must do following things:
>
> 1. Have decent way of scripting motion-paths for object, it's
> acceleration/deacceleration and rotations. Smoothest way should probably
> be to use bezier curves for this. It would rule-out hand-writing scenes
> with motion blur, but who cares. It's time to say goodbye to it anyway
> (well, that's my opinion on that issue, don't flame  me for it, let's
> concentrate on motion-blur)
>
> 2. POV-Ray should first be able to accuratly calculate bounding box that
> surrounds blurred object at all positions on it's path.
>
> 3. While rendering , every time that ray intersects this motion-blur
> bounding box, object should be jittered across it's motion path in
> time-domain and re-tested with same ray. This would give us oversampled
> Monte-Carlo approximation of it's blurred trail. It will also work
> satisfactory with shadows, reflections and such.
>
> Altough this jitter-samling technique is time-consuming, it would be a
> good way of doing motion-blur for small objects in a scene that is
> stationary.
>
> Of course, there will be a threshold when it's less time-consuming to
> render multiple images and average them togheter instead, but that would
> only apply to images with lot's of moving object or moving camera.
>
> Please give me some useful input, like if this is feasible way to go
> before i start experimenting.
>
> Cheers, Goran

Sounds like you'd still have the problem caused by shadows, reflections and
refraction.

--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.


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