|
|
Here's another scene that shows a side-effect of the problem (or
whatever it is) I mentioned in the previous post:
camera { location -5*z look_at 0 }
plane { -z,-10 pigment {color rgb 1} finish {ambient 1}}
box {
<-1,-1,-.01>, <1,0,.01>
texture {
gradient x
texture_map {
[0 pigment {color rgbt <1,0,0,1>}finish {ambient 1}]
[1 pigment {color rgbt <0,1,0,0>}finish {ambient 1}]
}
}
}
box {
<-1,0,-.01>, <1,1,.01>
texture {
pigment {
gradient x
pigment_map {
[0 color rgbt <1,0,0,1>]
[1 color rgbt <0,1,0,0>]
}
}
finish {ambient 1}
}
}
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
Post a reply to this message
|
|