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Joel Gilmore wrote:
>
> Does anyone have any suggestions on how one would model smoke coming off
> say a cigarette?
> Would using an image of smoke as an imagemap with a transparent
> background (can you do that?) work if it was pointed directly at the
> camera? I suppose if I made the object with the imagemap partly
> transparent, it would look not too bad.
> Or does anyway know of a "better" way to do this?
> Cheers,
> Joel
> PS-And if the imagemap's the way to go, anyone got any good ideas on how
> to draw smoke? :0)
I think I have a better solution. Check out the SmokeGen include file at:
http://www.studenter.hb.se/~arch/smokegen/smokegen.htm
This file uses POV-Ray's media feature to create smoke.
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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