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The rendering capabilities of POV are often on par with commercial ones. Indeed,
it has several renderer-related features that many commercial packages do not.
And it is very flexible.
The real advantage of commercial packages is integration and productivity. You
can create a reasonable-quality image far quicker with commercial packages,
which is imperative in a professional environment. POV is not well suited for
most commercial applications, especially when it comes to complex animations. I
must say though that most current limitations are related to modelling, not
image quality. If a high-end modeller would have (full) POV support, the result
should be quite lucrative to professional users. Although rendering speed would
probably not be very competitive.
Margus
Luciano Pennini wrote:
>
> Hello!
> I'd like to know if anybody can point me the differences between pov
> and comercial packages like 3ds, softimage, etc. I'm talking 'bout the
> renderer capabilities, not the fact that the other programs have a
> graphical interfase and pov doesn't.
>
> Best Regards
> Luciano Pennini
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