POV-Ray : Newsgroups : povray.general : Removing keyword "hollow" from pov3.5 or 4 : Re: Removing keyword "hollow" from pov3.5 or 4 Server Time
11 Aug 2024 01:23:46 EDT (-0400)
  Re: Removing keyword "hollow" from pov3.5 or 4  
From: Nieminen Juha
Date: 17 Nov 1999 05:31:57
Message: <3832841d@news.povray.org>
Mark Wagner <mar### [at] gtenet> wrote:
: You can get this effect with either finish{ambient 1 diffuse 0}

  No, that will not achieve that effect. That would mean that the object
is not shaded. That's not the same as not casting shadows on itself.
  A sphere can't cast shadows on itself but a torus can (due to their
form).

: or in UVPov
: specifying 'double_illuminate', depending on the specific effect you want.

  I think that double_illuminate will not eliminate any shadow calculations.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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