Ok. Fixed for the next release of UVPov.
-Nathan
Margus Ramst <mar### [at] peakeduee> wrote ...
> The below scene demonstrates a bug in UVPov's sampling method 3. Render it
and
> the problem should be obvious. It seems to be related to the number of
media
> samples (more samples reduces the effect). It only manifests itself in
areas
> where the (non-black) background colour is visible.
>
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