No!
Povray reads the object as infinate if both y co-ordinates are 0
making one slightly different makes it a finite and faster rendering object.
The values as given are the absolute maximum values as otherwise strange
things happen.
Mick
TonyB <ben### [at] panamaphoenixnet> wrote in message
news:382eff5c@news.povray.org...
> Is it possible to leave the y of the first corner at 0 and still receive
the
> same benefits?
>
>
Post a reply to this message
|