POV-Ray : Newsgroups : povray.general : Putting light sources inside hollow objects : Re: Putting light sources inside hollow objects Server Time
10 Aug 2024 17:32:08 EDT (-0400)
  Re: Putting light sources inside hollow objects  
From: Nieminen Juha
Date: 12 Nov 1999 10:00:03
Message: <382c2b73@news.povray.org>
Robert Dawson <Rob### [at] stmarysca> wrote:
:     My own $2E-2: "hollow" is very noninintuitive.  When media is attached
: to an object, I want to think of it as being the middle of the object, so
: that an object with media inside is one which is *not* hollow.   I guess I
: would have preferred media-containment to be the default, with "empty" or
: "no_media" for an object that excludes media.  There are probably god
: arguments for the way it was done, though; and I cannot say that the choice
: made is in any way hard to work with.

  Note that "hollow" existed long before "media" existed (or even "halo",
I think). I think that the reason is more historical than any other.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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