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Charles wrote:
>
> With that in mind, I would propose that what is now known as
> "hollow" become the default condition of all objects, and that
> a replacement keyword "no_media" be added, being to media what
> "no_shadow" is to shadows. "hollow" could then be phased out the
> way refraction is now, generating a warning and having no effect
> (which would result in no negative impact on old scenes, since
> "hollowness" is then the default state anyway.)
>
Well actually it would have a negative effect for non hollow objects,
but that could be fixed with the #version directive and I agree that it
would be more logical to have hollow be the standard state (at least as
soon as a media is specified...)
Jerome
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