POV-Ray : Newsgroups : povray.general : Putting light sources inside hollow objects : Re: Putting light sources inside hollow objects Server Time
10 Aug 2024 17:26:58 EDT (-0400)
  Re: Putting light sources inside hollow objects  
From: Andrew Clinton
Date: 11 Nov 1999 17:11:01
Message: <382B3EE8.7E51DA00@ibm.net>
Oops! I didn't realize this.  Sorry about the mis-information above and
thank you for pointing this out, Chris.  It does seem unnatural for the
hollow keyword to have no effect on the csg.

Andrew C


Chris Huff wrote:

> As I mentioned in my other message, POV only cares about the hollow
> keyword if it is calculating media or fog. It doesn't make any
> difference in CSG or the appearance of the object.


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