Oops! I didn't realize this. Sorry about the mis-information above and
thank you for pointing this out, Chris. It does seem unnatural for the
hollow keyword to have no effect on the csg.
Andrew C
Chris Huff wrote:
> As I mentioned in my other message, POV only cares about the hollow
> keyword if it is calculating media or fog. It doesn't make any
> difference in CSG or the appearance of the object.
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