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Nieminen Juha wrote:
>
> camera { location <-5,5,-15> look_at 0 angle 35 }
> light_source { <120,1,-100> 1 }
>
> plane { -z,0 pigment { checker rgb 1, rgb .5 } }
>
> sor
> { 7,<0,-2><.01,-1.99><1,-1><.5,0><1,1><.01,1.99><0,2>
> pigment { rgb x }
> translate -z*1.2
> }
Sturm fixes the problem so it is probably not a bug but a root solving
calculation error.
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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